﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace GameSimulator.Model
{
    public enum GameSubjectType
    {
        Mathematic=1,
        Computer=2,
        Science=3,
        Engineering=4
    }

    public enum GameType
    {
        Individual=1,
        Group=2,
    }

    public enum GameCompletionStatus
    {
        completed=1,
        incompleted=0
    }
    public enum AchivementType
    {
        intAchievement = 1,
        doubleAchievement = 2,
        StringAchievement = 3,
        picAchievement = 4,
        binaryAchievement = 5,
    }
    public class enums
    {

    }
}
